Why isn’t the Rewards Sidewalk of prizes longer to cover the WHOLE month? Finishing the sidewalk of prizes has never taken me to the end of the month. The motivation to keep coming back would be better serve with more prizes than just points (in my opinion).
Also, I really find getting a Mr. Moneybag or a Starfruit Charm as a Crown Player really isn’t as helpful as it would be for others. Why not create a THIRD Sidewalk for Crown Players? or extend the short VIP Sidewalk rewards with BIGGER prizes that would be useful to help carry us to the end of the month? CW please incentivize your regular casino junkies, you create exciting and new ways to keep us coming back, we in all likelihood will keep buying your gems. Keep us Happy and we’ll Keep you Happy.
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The reward boxes end at 1,100 points to give a chance for players who prefer to play at a slower pace to reach the end before the month is over.
Any extra Season Points you earn increases your rewards in the Season Vault.
I can pass your feedback along to our teams.
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Thank you for your quick reply @Samantha. How about the players who go at a quicker pace?
I observe that VIPs/Crown players during the first weeks of the month play hard and try to get as much points as possible to get the “Treasure Boxes Open Faster” and the “Bonus Party Charms” perks. That is many of us who will play harder and change challenges to get more points to get those perks because lets be frank, its annoying for longer wait times and I’m practical and will wait to get those extra charms especially the bigger ones such as nectars.
You can have the grand prize still at the points value for the slower paced players but extend it for those of us who continue to come back and play the challenges regularly, the-never-miss-a -day crew. We want prizes too! The more the merrier 
Also, I find (my opinion of course) the extra Season Points that we do earn after the sidewalk is finished is minimal in comparison than more gems and more building bucks prizes that will help with more shopping both at CW boutique and the Building Shop for our city. As well as gift giving to each other.
Thank you for passing this along.
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@Samantha Or if more prizes are not in the cards…why not accumulate those extra points earned and let it carry over to the next month so we can get to the “Treasure Boxes Open Faster” perk quicker? Another suggestion to management to pass along.
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If anyone else has any suggestions or disagree or whatever is cleaver with the weather so to speak, I encourage all to put your two cents in. Change only happens when we say something. Feedback is the number one way to get things moving and shaking on CW. 
I have often wondered why the challenge walk ended so much before the end of the month.
I have one other suggestion - not having pets (or at very least not soooooo regularly) as a prize, consider having different city backgrounds instead. I have more redundant pets than I care to count and a measly choice of 2 city backgrounds.
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Now I would DEFINITELY be on board with some city themes being added. I have been here a full year next month and have not seen one yet. Those that have been here for while say its rare to see one.
As for the rewards ending at 1,100 and some players (myself included) who get to the end quickly, the reward sidewalk, I don’t think, was created as a ‘race’. It was designed for the ‘average’ player to move along a little more each day to get to the end. Some toddle along, some race, but all in all I think a few more ‘rare’ rewards like City Themes would be a VERY good idea because, after all, it is our city that is driving our game. We get clothing for our avatar, now we need some ‘clothing’ for our city!!
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A few years ago you only needed 1000 points to finish the rewards road then they changed it to 1100