Tips and Tricks for Beginners and Veterans

Greetings, CasinoWorld players!

Whether you’re new to the game or a seasoned veteran, this forum is designed to provide valuable insights and strategies to enhance your gameplay. My aim is to offer tips and tricks that can help you navigate the game more effectively and achieve your goals with greater ease.

Feel free to explore the content, share your experiences, and ask questions. Your feedback and contributions are always welcome as we work together to make the CasinoWorld experience enjoyable and rewarding for all. Let’s embark on this journey to success!

These are the same as what I used to shared on my CW profile. I’m putting them here to save myself from the hassle of retyping everything every 30 days with a 512 character limit which is quite a task.

I’ll make an effort to keep this thread updated as circumstances change. If there are any inaccuracies or mistakes, kindly inform me, as these are based on observations and may not be applicable to everyone. Some benefits may be grandfathered for older accounts.

Tips and Tricks for Beginners and Veterans in Casino World

Building Your City

  • Focus on upgrading your city with level 4 (tier 21) monuments, as these significantly boost treasure box payouts and provide regular coins and prizes.

  • Buildings can be purchased with building bucks, or you can convert gems into building bucks for upgrades.

  • Customize your city layout for fun - store buildings you don’t like in the storage tab. Stored buildings still generate income and prizes.

  • Remember to collect your city’s income and prizes at least every three days.

  • Notably, newly added buildings contribute significantly more to the treasure box payout during this honeymoon period. Therefore, maintaining a consistent practice of incorporating new buildings each day is advisable to ensure a continuously augmented treasure box payout.

  • All buildings contribute to the treasure boxes tier. Each tier have a base payout with a multiplier. For example if your brown treasure box is maxed out, it will pay the following with up to a 10x multiplier for gems/passes/coins and some sort of multiplier for charms with Mystic and L7 being the max. Recently, I noticed that CW has introduced an additional multiplier to determine your treasure box tier. However, there’s a small chance you might occasionally be bumped down to a lower tier.

    Base payout Max payout
    1000 Gems 10,000 Gems
    2000 Party Passes 20,000 Party Passes
    Luckiest 7 Charm Luckiest 7 Charm
    Mystic Ruby Charm Mystic Ruby Charm
    25M coins 250M coins
  • Leverage the grace period of new buildings, also known as the Honeymoon Period (HMP), for maximum advantage.

  • Traditional buildings acquired from the building shop come with a 4-day HMP duration. During this period, the building’s contribution to the treasure box starts with an approximate 72x multiplier and gradually returns to the regular payout by the end of the fourth day. This multiplier also influences the green prizes associated with the given building.

  • Monuments, however, follow a distinct HMP pattern that isn’t substantial enough to make a significant impact. Monuments have a 2-day HMP, and their multiplier is determined based on the final two days of a regular building’s HMP.

  • To optimize your city’s development, it’s most efficient to purchase as many T14 buildings as feasible and let them remain within the full 4-day HMP. Consequently, aim to acquire fewer smaller buildings to construct monuments for evolution.

  • Your primary objective should consistently be obtaining the largest possible buildings, with the pinnacle being the Level 4 Monument (L4), categorized as Tier 21. In my case, I employ the following approach: combining 2 x T6 buildings to form the initial L1 monument, then utilizing 10 x L1 monuments to evolve to a L2 monument. Forgoing focus on the HMP of smaller buildings due to their minimal impact, I prioritize acquiring more yellow monuments. To evolve to the L3 monument, I use either 1 x L2, 1 x T14, 1 x T13, and 1 x T10, or alternatively, 1 x L2 and 3 x T13. Finally, in constructing the L4 monument, I opt for 1 x L3 monument and 14 x T14 buildings, favoring this combination over 8 x L3 monuments.

    This strategy optimizes the count of high-tier regular buildings engaged in the HMP phase, especially when compared to the monument-based approach.

  • Sometimes, we’ll follow a monument based approach - building two T6 buildings at a time until they’re combined into an L4 monument, but this can be time consuming. At a certain point, it becomes more about enjoying the game rather than strictly progressing.

City coin and green prize collection

Every building has a power meter operating behind the scenes. The power meter for green prizes varies depending on the type of prize - charms, passes, or gems. Charms have the lowest requirement, while passes and gems share the same, higher requirement to max out their levels.

This maximum power meter level is achieved with the largest buildings in your city, which are level 4 monuments.

The power meter for charm prizes is relatively easier to max out. For instance, a 6-hour interval is generally sufficient to potentially acquire the highest available charm, such as the Golden Playing Card or Holiday Wine. However, 6 hours is typically not enough to reach the maximum power meter levels for passes and gems, as these require a longer accumulation period to exceed the base 85 Gems / 85 Passes / 8.5M Coins threshold.

Multiplier Effect: There is also a multiplier, possibly up to 5x, that applies to gem and pass prizes. This means instead of receiving the standard 85 Gems or 85 Passes in a 6-hour window, you could potentially collect up to 425 Gems or Passes depending on the multiplier. The multiplier may be even higher, though I haven’t fully delved into the details yet.

The likelihood of obtaining passes or gems seems to be around 20:1 buildings. These ratios are based on observations and educated guesses. I’m uncertain about the maximum gem/pass levels for an L4 monument. These estimations exclude the influence of the HMP (Honeymoon Period).

With this information in mind, you have two main strategies for collecting green prizes:

  1. Frequent Collection: Collect every 6 hours to maximize the quantity of green prizes, focusing on charms and hoping for occasional gem/pass prizes.
  2. Extended Collection Intervals: Wait for a 12-hour interval or longer, allowing time for more buildings to accumulate gem/pass green prizes while the charm prizes max out within the initial 6-hour window.

In my case, I’ve chosen the first option, as I aim for quantity to increase the chances of obtaining gems and passes while maintaining my city ranking. I prefer not to let the green prize power meter stay maxed out for charms while gems and passes are still powering up. However, since I don’t know how many green prizes contain gems or passes, this approach feels more balanced.

Note: Green prizes stack with coin collections if left uncollected, but they will not be factored into the next calculation of available green prize quantities. Stacked green prizes will automatically be collected during your next collection.

Level 4 monuments

The earlier article on city coin and green prize collection provides details about the prizes. Green prizes are distributed randomly across all your buildings. To increase the likelihood of green prizes appearing on a Level 4 building, aim to populate your city with as many Level 4 monuments as possible. If you have too many smaller buildings, the prizes will tend to be smaller, so focusing on higher-tier monuments is key to maximizing rewards.

Momuments

There are 4 series of monuments.

Monument Level Tier Name (Series 1) Rarity
1 7 Classic Fountain Crystal Blue
1 7 Lustrous Fountain Crystal Yellow
2 10 Mysterious UFO Crystal Blue
2 10 Beaming UFO Crystal Yellow
3 15 Resonant A.I. Crystal Blue
3 15 Hyper A.I. Crystal Yellow
4 21 Eternal Millennium Crystal Blue
4 21 Cosmic Millennium Crystal Yellow
Monument Level Tier Name (Series 2) Rarity
1 7 Ancestral Mesa Crystal Blue
1 7 Golden Mesa Crystal Yellow
2 10 Cryptic Crashland Crystal Blue
2 10 Lambent Crashland Crystal Yellow
3 15 Overflocked Mainframe Crystal Blue
3 15 Radiant Mainframe Crystal Yellow
4 21 Mega Metro Crystal Blue
4 21 Luminous Metro Crystal Yellow
Monument Level Tier Name (Series 3) Rarity
1 7 Desert Forgotten Crystal Blue
1 7 Shining Forgotten Crystal Yellow
2 10 Mothership-T Crystal Blue
2 10 Mothership-G Crystal Yellow
3 15 Industrial Foundry Crystal Blue
3 15 Blazing Foundry Crystal Yellow
4 21 Razor Crag Crystal Blue
4 21 Towering Crag Crystal Yellow
Monument Level Tier Name (Series 4) Rarity
1 7 Arid Reservoir Crystal Blue
1 7 Gleaming Reservoir Crystal Yellow
2 10 Space Tower Crystal Blue
2 10 Brilliant Tower Crystal Yellow
3 15 Giga Construct Crystal Blue
3 15 Tera Construct Crystal Yellow
4 21 Exa Dimension Crystal Blue
4 21 Prismatic Dimension Crystal Yellow

This is the most efficient method without over shooting the evolve meter, it works the same for all 4 series of monuments.

  • 2 x T6 (100 gems) evolves to a Classic/Lustrous Fountain Crystal Level 1 Monument (Tier 7).
  • 10 x T7/L1 Monument (1000 gems) evolves to a Mysterious/Beaming UFO Crystal Level 2 Monument (count includes the one to evolve) - this will maximus the rare L1 monuments you can potentially get.
  • Alternatively you could use 1 x L1 Fountain Crystal Monument + 2 x T8 + 1 x T9 instead to make the L2 Monument if you are not looking to maximize the number of rare monuments you would like.
  • 1 x L2 UFO Crystal Monument (1000 gems) + 3 x T13 (9000 gems) evolves to a Resonant/Hyper A.I. Crystal L3 Monument (Tier 15).
  • 8 x L3 A.I Crystal (80K gems) will evolve into the Level 4 final Eternal/Cosmic Millennium Crystal.
  • Total cost to make one Level 4 Eternal/Cosmic Millennium Crystal is 80K gems or 2B building bucks.
Make/Evolve Gems Bldgs / Monuments Alternative
L1 Monument 100 2 x T6
L2 Monument 1,000 10 x L1 (1 x L1) + (2 x T8) + (1 x T9)
L3 Monument 10,000 (1 x L2)+ (3 x T13) (1 x L2) + (1 x T10) + (1 x T13) + (1 x T14)
L4 Monument 80,000 (1 x L3) + (14 x T14) 8 x L3

Treasure Boxes

  • Open treasure boxes regularly; they are an essential part of the game.

  • The following are what you should expect to receive in each type of box. Expected prizes listed in order of chance per box type.

    • Flaming lightning : gems.
    • Bubbling lightning : party passes.
    • Steaming lightning : charms.
    • Smoking lightning : coins.
    • Flaming : charms > gems > passes.
    • Bubbling : charms > passes > gems.
    • Steaming : charms > passes > gems.
    • Smoking : coins > charms > passes > gems.
  • Prioritize obtaining gems, passes, charms, and then coins, following this sequence. Avoid the purple box unless it contains a flaming lightning, as it’s generally not worth the effort. Opt for the brown box instead and wait for the next option if no guaranteed gems or passes (maybe not purple) are available.

  • When deciding between flaming lightning and bubbling lightning, lean towards flaming due to the relative rarity of gems. Claim rewards whenever all your buildings offer coins, which occurs every 6 hours.

    Note: Flaming boxes have a higher chance of yielding gems compared to bubbling boxes.

  • This is a general guide, and there are aspects and details that I haven’t fully covered. Depending on your treasure box tier or city size, your game strategy may vary slightly from this guide. For instance, DG and I often stick to continuously picking brown boxes for quantity and only focus on guaranteed gem boxes. The rest, we usually skip.

  • Your goal is to get a minimum of 22 x Level 4 Monuments or their equivalent. The maximum treasure box payout is reached after investing roughly 1.8 million gems’ worth of buildings.

  • By extrapolating, the purple box reaches its maximum potential at an expenditure of 225,000 gems on buildings/momuments, while the yellow box does so at 450,000 gems, the blue box at 900,000 gems, and the brown box at 1.8 million gems.

Gems and Parties

  • Spend gems however makes you happy - whether it’s on parties or upgrading your city for long-term gains.
  • If you leave the game idle, keep the screen on your city or a slot game. Occasionally, others might buy bonus charms that double winnings for everyone in the room.
  • Save your gem reserves for the purpose of acquiring T13+ tier buildings, as the treasure box payout scales with the size of your city. Every building undergoes an expedited payout during the initial 3-4 days, commonly referred to as the “honeymoon period.” During this time frame, the first 6 hours will get a about a 72-fold increase in payout speed, which subsequently tapers off to normal levels by the fourth day.

Sea of Riches Spins

  • Save your Sea of Riches spins for days when payouts are doubled or mega prizes are tripled.
  • Keep three bronze spins handy for challenges that require three spins in a row.
  • Speedup Tired of waiting on the SOR game for hours? Just refresh the browser after you click play (drop coin). The prizes (Charms / Coins / Fish / Gems) are awarded as soon as you drop the coin. You can complete all the 2x free spins in no time and no need to watch the animation. You can confirm the prizes by noting down your charm/coin/pass balance before playing. Note: doing this will not count towards the achievements

Challenges

  • Don’t hesitate to switch challenges if you don’t like them - use the copper circular arrow in the challenge box.
  • Harder challenges like hosting parties often reward more season points.
  • Switch out all 10-point challenges daily at the start of the month at least till you unlock the Treasure Box speedup and/or the extra charm benefit. This increases your chances of receiving 15, 20, or 30-point challenges to progress quicker.

Charm Management

  • Avoid playing games without equipping charms.
  • To save charms, go to the charm settings and deselect “auto-equip charms.”
  • Charm Buffer Clearing - Here’s a handy trick: You can swiftly clear all your charms from the charm buffer without needing to refresh. Follow these steps: 1- Access the charm manager. 2- Click on “Charm settings.” 3- Close the charm settings. Completing steps 1 to 3 will eliminate all charms, except for the four visible sets in your buffer. To fully empty the charm buffer, simply remove the remaining four sets of charms.

Joining Parties

  • To enter a party early:
    1. Click on the party location and note the room name.
    2. Visit the host’s city, select Party venus, and join the party room.
    3. Pay your passes or gems when prompted to join the party.

Party Etiquette

  • Pay attention to party requirements (e.g., “2 yacht toss” means buying two yachts).
  • If extra charms are purchased at a party, say thank you and consider contributing if possible.
  • Important points to consider: In the context of smaller parties, I’ve observed a significant amount of pressure arising from other players to contribute or outright being hostile. It’s essential to recognize that the purpose of these smaller gatherings is to assist lower-level players in their advancement or to cater to specific challenges. For instance, busting a beer party demands either 1000 gems or 200 beers, resulting in a net gain of 225 beers. In contrast, participating in a 10x beer party (yields 250 beers) at the cost of 50 party passes proves more lucrative. This approach yields 25 additional beers while being entirely cost-neutral in terms of gems. Thus, there’s no need for discontentment or resorting to negative behavior by coercing others into contributing charms.

Crown Levels

  • There are 110 Crown levels in total. The prizes aren’t displayed in the challenge and are represented by a mystery prize box. Rewards are drawn from a random pool, and here’s what you can typically expect to receive.

    • Up to 30K Gems
    • A.I. Cube Charm
    • Airship Charm
    • Ancient Monolith Charm
    • Diamond Cat Charm
    • Dyson Sphere Charm
    • Flying Car Charm
    • Golden Shroud Charm
    • Jade Army Charm
    • Medieval Helmet Charm
    • T-Rex Skeleton Charm
    • Castle Fortress Building T16
    • Crystal Mountain Building T17
    • Diamond Resort Casino Building T17
    • Eco Superstructure Building T17
    • Ecosphere Building T16
    • Farsight Observatory Building T16
    • Jubilee Tower Building T16
    • Mountain Citadel Building T17
    • Treasure Orb Building T18
    • Tree Of Riches Building T18
  • Crown rewards buildings are generally better than gems prizes. Crown building rewards surpass the worth of a majority of the Crown gem prizes.

    • T13 Building : 3000 gems
    • T14 Building : 5000 gems
    • T15 Building (monument) : 10,000 gems
    • T16 crown building : 20,000 gems
    • T17 crown building : 30,000 gems
    • T18 crown building : 40,000 gems.

Cashing out charms

The optimal method for converting unicorns into coins lies within Sparkplug Poker. Personally, I tend to lean toward jacks or better due to the improved odds for lower hands. Engaging in 100 hands x 5000 coin bet, summing up to 500K. Should you secure a win of 500K coins, this results in the cashing out of all four sets of unicorns, amounting to a total of 20 unicorns, equivalent to 100M coins.

This approach holds the distinction of being the CW’s premier game, offering substantial benefits with minimal risk. Essentially, you’re staking 500K coins or even less for the prospect of yielding around 100M coins.

While Mahjong is an option, it necessitates a considerable investment of time and is less expedient when compared to Sparkplug Poker for cashing out a large amount of charms; Eg- 10K unicorns into tangible rewards.

Moreover, if you’re comfortable with higher risk, consider raising your bet to 100 hands x 50,000 coins, totaling 5 million coins. This will result in cashing out all four sets of unicorns in every round.

Why Sparkplug?

Charms have a linear relationship to their total coin value. Each charm has a payout range, and the average payout is proportional to the charm’s cost. For example, a unicorn charm pays between approximately 3.98M and 6M coins, with an average payout of around 5M coins. While the total coin value of a charm is important, it becomes secondary if you can’t cash it out efficiently.

Each charm has unique payouts for every win, and while there is a payout ratio, I haven’t fully analyzed it. For instance, if the ratio is 2:1 and you win 1,000 coins, the charm would drop 2,000 coins. Each game has a different payout ratio for each charm type.

To maximize efficiency, aim to cash out as many charms as possible with the lowest bet that still uses the charm’s highest payout ratio for that game. This is why I recommend using unicorn charms in Sparkplug - they tend to provide optimal results with a 200:1 cashout ratio.

Charm Payout animation

When it comes to charm payouts, there’s a specific predetermined range from which they pay out.
However, if you’re playing your rounds too quickly, you might encounter a situation where the charm payout animation can’t keep up with your rapid gameplay. Consequently, you might notice a continuous increase in coin drop animation associated with the charm, even after its coins have been used up.
This animation can create the impression that the charm is still active, even though it has already been depleted, so your gameplay is proceeding without the benefits of the charms. To avoid this, it’s advisable to wait until the charm’s animation finishes or until a new charm from your charm buffer replaces it before making your next spin, hand, or move.
Also, keep in mind that some players might think charms are paying out more than they actually are due to the cumulative charm payout animation for each round, hand, or action during rapid gameplay. The animation displays the total amount earned from that set of charms, and it doesn’t drop that increasing amount every time. This insight should help you better manage your charm usage and gameplay strategy.

How Charm Stored Coin Values Are Derived

  1. Initial Stored Value on Drop:
    When you receive a charm (either from a party or when someone tosses it), the stored coin value for that charm is set at the moment of its “drop.” This value isn’t fixed; it comes from a predefined range and has variability of approximately ±25%. For example, if the range for a charm is 4M–6M coins, your specific charm might be assigned any value within that range when it’s received.
  2. Random Assignment Within a Range:
    The assigned stored value is determined randomly within the range for that particular charm type. This is why players may observe slightly different payouts for the same type of charm across different drops.
  3. Cashout Ratio:
    Although stored values are consistent across games, the cashout ratio - how much coin is paid out relative to the amount won per bet, can vary depending on the game you’re playing. This affects how quickly you can collect the charm’s full stored value.

How Charm Values Average Out

  1. Law of Large Numbers:
    As you collect more charms of the same type, the individual variations in stored values (from different drops) start to average out. For example:
  • If one charm pays closer to the lower end of its range (e.g., 4.2M coins), and another pays closer to the higher end (e.g., 5.8M coins), collecting more charms will result in the average payout stabilizing closer to the “true mean” of the range (e.g., 5M coins).
  1. Real-World Example:
    For Unicorns, which have a known range of approximately 4M–6M coins, DG’s collection of over 100,000 Unicorns averages to about 24.97M coins per set of 5 (or roughly 4.96M per individual Unicorn). This aligns with the expected average due to the large sample size, which minimizes the effect of outliers.
  2. Fresh Sets vs. Overall Average:
    A fresh set of charms you receive may deviate significantly from the average due to the ±25% variability. However, over time and with more samples, these deviations will balance out, and your overall average will converge to the true mean for that charm type.

Why Your Charm Values May Differ from Others

  • Individual differences in charm averages occur because players collect and test charms in varying quantities.
  • Unless you’ve collected a very large number (e.g., 50,000+ charms of the same type), your average may not fully reflect the true mean due to the variability in stored values at the time of drop.

Charm values aren’t static, they are assigned within a range at the time of drop. While individual sets may vary, the more charms you collect, the closer your average payout will get to the true mean. To get the most accurate estimate, focus on collecting a large sample size and observe how the averages stabilize over time.

Charm Averaging - prior explanation

    For a considerable amount of time, I've been on a quest to decipher the inner workings of charms in CW. Thanks to collaborating with Tickle we finally shed some light on this matter.

    Let’s clarify this further using unicorns as an example. When you receive a fresh set of five unicorns (5x) from a party, their payout typically averages around 25 million coins. However, the actual payout for a set can vary, ranging approximately from 19 million to 31 million coins. This variability occurs due to the averaging process.

    How Averaging Works

    When charms are stored in your charm buffer (displayed on the right side of the screen), their values begin to average out. If you decide to deplete all your unicorn charms to zero and then restock them, no averaging occurs during this process because there were no unicorns in stock at the time. Conversely, if you keep accumulating unicorns over time without depleting them, their payout values gradually converge toward the median, which is approximately 25 million coins per set.

    Think of it like the stock market, where you average down or average up when you buy shares at different prices. Similarly, as you add charms to your inventory over time, their values adjust and average out, stabilizing their overall payout.

    Example with Mystic Rubies

    To further illustrate, imagine you have two Mystic Ruby charms, each typically paying around 100 million coins. You load one Mystic Ruby into your charm buffer and cash out 50 million coins. Then, you remove that Mystic Ruby from the buffer and return it to your charm manager. Now, both Mystic Rubies will equalize their payout values at 75 million coins each, instead of one remaining at 100 million and the other at 50 million.

    This equalization process ensures that as charms accumulate in your inventory, their payouts stabilize around the average value, helping to smooth out fluctuations over time.


Gift Charms

Gift charms, such as hugs, kisses, thank yous, and similar tokens, have a unique advantage over charms tossed in a room. These charms contain approximately 10 times more coins compared to their room-tossed counterparts. The reason for this significant difference is that gift charms are not split among multiple players in a room; instead, they are sent directly to an individual.

When a charm is tossed in a room, the total coin value is divided among all participants. In contrast, gift charms deliver their full value to the recipient.


Advanced strategy

DG and I take breaks at the beginning of the month for a couple of reasons.

First, it allows us to replenish our party passes to maintain the overflows efficiently. Taking a break before the treasure box speedup benefit ensures we don’t deplete our passes too quickly. Some players prefer to wait until the extra charm benefit kicks in before attending parties to maximize charm usage.

Second, we refrain from building, making, or evolving any buildings or monuments four days before the end of the month until we get our treasure box speedup the following month. This strategy maximizes the benefit of the HMP from the buildings. It doesn’t make sense to purchase or evolve/build a new monument without the treasure box speedup, as you’d essentially be missing out on half of the TBs.

Treasure Box Strategy and Footnote

This is a general guide, and there are aspects and details that I haven’t fully covered. Depending on your treasure box tier or city size, your game strategy may vary slightly from this guide. For instance, DG and I often stick to continuously picking brown boxes for quantity and only focus on guaranteed gem boxes. The rest, we usually skip.

Sometimes, we’ll follow a monument-based approach, building two T6 buildings at a time until they’re combined into an L4 monument, but this can be time-consuming. At a certain point, it becomes more about enjoying the game rather than strictly progressing.

Footnote: The strategies shared here are based on personal experiences and preferences. Everyone’s journey and priorities in the game are unique, so feel free to adapt the advice to suit your style and goals. Ultimately, remember to have fun!

Miscellaneous Tips

  • Free power-ups: Visit Dragon Mahjong, Lilypad Solitaire, and Fringo daily for freebies.
  • To reduce party invites, go to settings under the privacy & sharing tab and uncheck “Show party invitations from Friends”.
  • Use the favorites menu to quickly access your most-played games.
  • Jewels of Osiris is a great game to master for grinding coins early without charms.
  • Free coins - Every week on Tuesday (PST/PDT), FlowPlay shares a code for 100,000 coins on their Facebook page: Casino World.
  • Bingo - Dislike playing the dabbing bingo challenge? You can use Cha-chingo to complete the challenge. Yes even though it specifically states “SIlver Screen Bingo” and if you click go on the challenge will bring you to the Silver screen bingo. However you can use cha-chingo to complete the challenge. You can even refresh the browser or exit the game right after clicking “play” on cha-chingo as the results are already determined. Just skip the animation and you don’t loose anything but gain some time.
  • Reset - CW has a feature where it refunds your original bet amount if you get disconnected from a game 20 times per calendar month. Most people notice this with Mahjong or Lily Pond, but these aren’t the best games for this feature since you only get back a maximum of 10M coins. You can simulate a reset by refreshing your browser mid-game. The best game to use this feature on is Blackjack. Bet on 5 hands at 50M each for maximum benefit. When the dealer finishes hitting the cards, she takes about 10 seconds to pay out and collect bets. During this time, if you don’t like the outcome, refresh your browser, and CW will refund you 250M. I only reset if I lose 200M (4 hands) or more; anything less isn’t worth the reset. Note that only the original bet amount is refunded; any additional coins used for doubles or splits are not included in the refund. You can use or skip charms - it doesn’t affect the refund.
  • Mah-jong / Lillypond / Solitare - Exiting the game before completing will use one reset

19 Likes

The information in this thread is the result of a long-term collaboration with many of my friends here on CasinoWorld. Some of them are no longer with us, and I’d like to dedicate this to them in loving memory:

  • DiveDeep: Your expertise and advanced strategies, backed by your incredibly detailed spreadsheet, were invaluable. Thank you, sir - I’m inspired to help others as you did.
  • Frankie: I’ll always treasure our late-night conversations about the city and payouts. Your insights proved to be truly fruitful. You are deeply missed, Frankie.

A special shoutout to Tickle, awesome guy and continues to be an incredible collaborator. Thank you for your ongoing contributions and knowledge-sharing.

Thank you, Krumbles / DiveDeep / PB234, for taking the time to compile a table of all the charm values. I truly appreciate the effort and dedication you put into this!

More acknowledgments to come…

10 Likes

FAQ

What charms are good for slots?
Mushroom have the highest payout ratio for slots.
Charm animation issue will come into play if you use mushroom with autospin on (most) slots. See 1st post for more details.

Does it matter where you place your buildings?
No, building placement have no relationship to payout chances/prizes.

What games do you play?
I generally play Blackjack (~4% players edge) to cashout large charms, sometimes Sparkplug for fun and Lillypond to cashout smaller charms. Refer to @Elanor’s blackjack post for more info.

What is the best game to cashout small charms 4 clover or under?
Mahjong or JOO if you have time, Lillypond (Preferred) for faster cashout.

How do I sign into the help forum?
I understand that many of you can only view posts on here but are unable to comment. If you’d like to participate in the discussions, you need to verify your email with CW. In case you’ve deleted the original email you received from CW when you first signed up, you can request a verification by going to your settings (gear icon) → Accounts setting tab → Click on update next to your email and then click “change email” without actually changing your email. You will receive a link to verify your email. After completing this process, returning here and clicking “login” on the top right corner will log you in correctly, allowing you to engage in the discussions.

Do I need to be a VIP or paying member to win a jackpot?
No, your odds of winning remain unchanged. Click here for more info

When is the best time to buy gems?
Buy gems only on the double gem days which occurs about 2 times a month.

More to come.

7 Likes

Charms have an approximate payout range, and the listed values are estimates based on DiveDeep’s chart. This is still a work in progress, in the process of verifying the data. N/A means haven’t updated yet or not enough info. Updated all the charms from 4 clover up.
If you notice any discrepancies or have updates, please message me directly on this forum or CW to keep this thread tidy.

Looking at this list, it seems that the true mean value of a charm might be approximately 5,000 coins per gem.

Charm Coin Values and Conversion

Charm Image Cost Clover Coin Total Per 1 Gem
Cola 2 1 :four_leaf_clover: 10,000 5000
Chocolate Strawberry 3 1 :four_leaf_clover: 16,361 5454
Vending Coffee 3 1 :four_leaf_clover: 16,200 5400
Beer 5 1 :four_leaf_clover: 26,000 5200
Garlic Clove 5 1 :four_leaf_clover: 25,000 5000
Coffee 6 1 :four_leaf_clover: 23,000 3833
Candy Box 7 1 :four_leaf_clover: 39,000 5571
Kougign-amann 7 1 :four_leaf_clover: 31,000 4429
Earl Grey Tea 8 1 :four_leaf_clover: 47,500 5938
Piña Colada 8 1 :four_leaf_clover: 35,500 4438
Martini 9 1 :four_leaf_clover: 33,500 3722
BBQ Chicken 10 1 :four_leaf_clover: 64,000 6400
Breakfast Special 10 1 :four_leaf_clover: 35,333 3533
Green Soda 10 1 :four_leaf_clover: 66,000 6600
Burger 11 1 :four_leaf_clover: 36,657 3332
Shortcake 12 1 :four_leaf_clover: 43,667 3639
Mai Tai 13 1 :four_leaf_clover: 65,938 5072
Belgian Waffle 15 1 :four_leaf_clover: 70,366 4691
Deeped Fried Jelly Donuts 15 1 :four_leaf_clover: 37,000 2467
Pug 15 1 :four_leaf_clover: 65,244 4350
Steak 15 1 :four_leaf_clover: 55,777 3718
Sufganiyot (Deep Fried Jelly Donut) 15 1 :four_leaf_clover: 60,000 4000
T-Bone 15 1 :four_leaf_clover: 58,000 3867
Tropical Passion 15 1 :four_leaf_clover: 69,043 4603
Alien Keychain 20 1 :four_leaf_clover: 78,000 3900
Chocolate Donut 20 1 :four_leaf_clover: 85,000 4250
Origami Crane 20 1 :four_leaf_clover: 109,000 5450
Lobster 24 1 :four_leaf_clover: 85,000 3542
Bread and Butter N/A 1 :four_leaf_clover: 12,385 N/A
Caramel Apple N/A 1 :four_leaf_clover: 3,783 N/A
Coin Purse N/A 1 :four_leaf_clover: 41,417 N/A
Concierge Bell N/A 1 :four_leaf_clover: 21,286 N/A
Decoder Ring B N/A 1 :four_leaf_clover: 3,500 N/A
Fake Terrarium N/A 1 :four_leaf_clover: 3,400 N/A
Fluffy Dice N/A 1 :four_leaf_clover: 10,281 N/A
Glowstick N/A 1 :four_leaf_clover: 30,545 N/A
Green Stuffed Parakeet N/A 1 :four_leaf_clover: 1,100 N/A
Hot Chocolate N/A 1 :four_leaf_clover: 19,000 N/A
Jalapena N/A 1 :four_leaf_clover: 1,100 N/A
Lucky Dice N/A 1 :four_leaf_clover: 101,000 N/A
Mocktail N/A 1 :four_leaf_clover: 61,000 N/A
Plastic Fly Trap N/A 1 :four_leaf_clover: 5,600 N/A
Red Chip N/A 1 :four_leaf_clover: 12,000 N/A
Sand Pail (*2000) N/A 1 :four_leaf_clover: 35,700 N/A
Sour Candy Ring N/A 1 :four_leaf_clover: 400 N/A
Starfruit (1 Clover) N/A 1 :four_leaf_clover: 2,000 N/A
Swanky Slippers N/A 1 :four_leaf_clover: 77,273 N/A
Toasted Marshmallow N/A 1 :four_leaf_clover: N/A N/A
Rabbit’s Foot 2 2 :four_leaf_clover::four_leaf_clover: 103,000 51500
Rose 5 2 :four_leaf_clover::four_leaf_clover: 244,000 48800
Imported Beer 8 2 :four_leaf_clover::four_leaf_clover: 111,000 13875
Candy Cane 25 2 :four_leaf_clover::four_leaf_clover: 120,903 4836
Frozen Dinner 25 2 :four_leaf_clover::four_leaf_clover: 143,769 5751
Popcorn 25 2 :four_leaf_clover::four_leaf_clover: 128,000 5120
Baked PI 30 2 :four_leaf_clover::four_leaf_clover: 178,200 5940
Chocolate Layer Cake 30 2 :four_leaf_clover::four_leaf_clover: 134,500 4483
Chocolate Milkshake 30 2 :four_leaf_clover::four_leaf_clover: 141,000 4700
Crunchy Taco 30 2 :four_leaf_clover::four_leaf_clover: 116,000 3867
Fool’s Gold 30 2 :four_leaf_clover::four_leaf_clover: 153,328 5111
Independence Cake 30 2 :four_leaf_clover::four_leaf_clover: 168,000 5600
Milkshake 30 2 :four_leaf_clover::four_leaf_clover: 123,921 4131
Pumpcake 30 2 :four_leaf_clover::four_leaf_clover: 152,000 5067
Retro Game Pad 30 2 :four_leaf_clover::four_leaf_clover: 134,000 4467
Retro Game Pad 30 2 :four_leaf_clover::four_leaf_clover: N/A N/A
Soft serve 30 2 :four_leaf_clover::four_leaf_clover: 156,000 5200
Top Shelf Margharita 30 2 :four_leaf_clover::four_leaf_clover: 150,000 5000
Whiskey Shot 30 2 :four_leaf_clover::four_leaf_clover: 140,000 4667
Jungle Juice 35 2 :four_leaf_clover::four_leaf_clover: 131,000 3743
Ramen Bowl 35 2 :four_leaf_clover::four_leaf_clover: N/A N/A
Origami Butterfly 40 2 :four_leaf_clover::four_leaf_clover: 183,000 4575
Red Planet 40 2 :four_leaf_clover::four_leaf_clover: 206,000 5150
Champagne 50 2 :four_leaf_clover::four_leaf_clover: 224,877 4498
Gingerbread Man 70 2 :four_leaf_clover::four_leaf_clover: 267,000 3814
Beagle 75 2 :four_leaf_clover::four_leaf_clover: 264,000 3520
Cigar 75 2 :four_leaf_clover::four_leaf_clover: 308,248 4110
Cranberry Juice 80 2 :four_leaf_clover::four_leaf_clover: 358,000 4475
Black Recluse 95 2 :four_leaf_clover::four_leaf_clover: 453,000 4768
Flower Bouquet 100 2 :four_leaf_clover::four_leaf_clover: 421,000 4210
Helicopter Ride (*40,000) 100 2 :four_leaf_clover::four_leaf_clover: 446,000 4460
Roast Turkey 100 2 :four_leaf_clover::four_leaf_clover: 450,000 4500
Sundae 110 2 :four_leaf_clover::four_leaf_clover: 455,000 4136
Bowling Set N/A 2 :four_leaf_clover::four_leaf_clover: 395,385 N/A
Candy Ring N/A 2 :four_leaf_clover::four_leaf_clover: 252,000 N/A
Creepy Cake N/A 2 :four_leaf_clover::four_leaf_clover: 121,000 N/A
Decoder Ring N/A 2 :four_leaf_clover::four_leaf_clover: 420,000 N/A
Fortunate Cookie N/A 2 :four_leaf_clover::four_leaf_clover: N/A N/A
French Onion Soup N/A 2 :four_leaf_clover::four_leaf_clover: 396,000 N/A
Gilded Sheriff Badge N/A 2 :four_leaf_clover::four_leaf_clover: 378,000 N/A
Gold Slotobot N/A 2 :four_leaf_clover::four_leaf_clover: N/A N/A
Golden Cactus N/A 2 :four_leaf_clover::four_leaf_clover: N/A N/A
Golden Cowgirl N/A 2 :four_leaf_clover::four_leaf_clover: N/A N/A
Golden Feather N/A 2 :four_leaf_clover::four_leaf_clover: 82,000 N/A
Golden Jack N/A 2 :four_leaf_clover::four_leaf_clover: 145,000 N/A
Jeweled Skull N/A 2 :four_leaf_clover::four_leaf_clover: 176,000 N/A
Mistletoe N/A 2 :four_leaf_clover::four_leaf_clover: N/A N/A
Nacho Platter N/A 2 :four_leaf_clover::four_leaf_clover: 204,788 N/A
Parakeet N/A 2 :four_leaf_clover::four_leaf_clover: 180,000 N/A
Pot O’ Gold N/A 2 :four_leaf_clover::four_leaf_clover: N/A N/A
Roast Turkey N/A 2 :four_leaf_clover::four_leaf_clover: 468,000 N/A
Sea Dollar (*4000) N/A 2 :four_leaf_clover::four_leaf_clover: 101,700 N/A
Sea Star (*16000) N/A 2 :four_leaf_clover::four_leaf_clover: 330,000 N/A
Sea Urchin (*8000) N/A 2 :four_leaf_clover::four_leaf_clover: 185,600 N/A
Spotted Sunglasses N/A 2 :four_leaf_clover::four_leaf_clover: 102,431 N/A
Tweedle Egg N/A 2 :four_leaf_clover::four_leaf_clover: N/A N/A
Vegas Rick N/A 2 :four_leaf_clover::four_leaf_clover: 319,000 N/A
Friendship Rose 10 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 445,000 44500
Love Letter 10 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 470,000 47000
Big Hug 15 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 765,000 51000
Kiss 25 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,425,000 57000
Piece of Cake 30 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Sea Horse (*28,000) 40 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 413,500 10338
The Green Fairy 150 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 660,000 4400
Caviar 200 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 757,000 3785
Flamingo 200 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 974,000 4870
Plastic Flamingo 200 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 854,404 4272
Ghost! 300 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Hynpno Lantern 300 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,134,054 3780
Hypno Lantern 300 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,228,000 4093
Oysters on the Half Shell 300 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,544,000 5147
Star Wand 300 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,633,056 5444
The Mummy 300 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,425,750 4753
Gingerbread House 350 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,668,000 4766
Wireless Headphones 350 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Alienation N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 623,000 N/A
Auric Pyramid N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Birds of a Feather N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Buccaneer N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Calm Tree N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 863,000 N/A
Ghost Pepper N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 564,000 N/A
Ghoul Gourd N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 556,667 N/A
Giant Clam (*60000) N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 630,000 N/A
Gold Lemon Dude N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Green Blazing Skull N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 951,000 N/A
Hourglass N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,155,000 N/A
Jester N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,476,000 N/A
Luxury Watch N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 709,333 N/A
Mermaid (*20,000) N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 357,000 N/A
Posh Pillow N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 826,667 N/A
Pumpkin Pie N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,400,000 N/A
Sea Anemone (*32,000) N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 468,000 N/A
Shrimpy N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Starfruit (3 Clover) N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,186,286 N/A
Stellar Sleep Mask N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Stogie N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Superfan N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 817,000 N/A
Terrarium N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Ugly Sweater N/A 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Get Well Balloon 40 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,340,000 58500
You’re The Best Card 40 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Prayer 50 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Clover 90 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Happy Anniversary 200 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Dr. Pearson’s Magic Tonic 400 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,944,000 4860
Cat Statue 450 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,871,000 4158
Kinon Camera 450 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,119,471 4710
Kinon LuckyShot 450 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,964,353 4365
Top Shelf Tequila 450 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Blowfish 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,887,563 3775
Diamond Heist (*200,000) 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,561,490 5123
Donut Stack 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,278,000 4556
Gold Rotary Phone 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Potted Cactus 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,872,778 5746
Rotary Phone 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,493,000 4986
Ruby Red 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,023,200 4046
Shining Egg 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,983,458 3967
Top Hat 2021 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,606,000 5212
Top Hat 2022 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Top Hat 2023 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,378,000 4756
Top Hat 2024 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Top Hat 2025 500 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Flip Phone 550 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,551,889 4640
Pocket Watch 550 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Big Fortune Cookie 600 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,807,000 4678
Bowtie 600 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,245,846 5410
Fortune Cookie 600 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,475,000 4125
Kitty Time 600 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,370,378 3951
VR Burger 600 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Wedding cake 600 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Diamond Cufflinks 650 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,820,660 4339
Golden Horseshoe 650 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,645,383 4070
Mr. Bones 650 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,165,000 4869
Pearl Necklace 650 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,002,493 4619
Father’s Day Mug 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,828,000 5469
Firework Rocket 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,095,445 4422
Golden Telescope 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Holiday Wine 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,713,818 5305
Matter Fabricator 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,027,000 4324
Mother’s Day Locket 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,399,000 4856
Picnic Basket Mug 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Red Queen 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,593,843 5134
Top Secret Briefcase 700 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,996,777 4281
Chocolate Truffle 750 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,723,000 3631
Mushroom 850 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,853,880 4534
Rainbow Mushroom 850 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,512,000 4132
GrandPatrick 900 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Stretch Limo 900 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,430,556 4923
Vampire Bat 900 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,180,000 4644
Grandpaddy/Grandpatrick 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,400,000 4632
Lighthouse 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,612,190 4855
M 60 Year Single Malt 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Pilgrim Turkey 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,848,000 5103
Purple Unicorn 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,802,000 5055
Putt-Putt 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,537,049 4776
Rocket Ship 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,434,628 4668
UFO 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 5,148,000 5419
Unicorn 950 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 5,000,000 5263
Yacht Cruise (*800,000) 1000 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 5,380,833 5381
Elixir of Fortune 1100 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,858,000 4416
Nector of Time 1100 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Cowboy Hat 1200 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Silver Mirror 1200 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Time Cube 1400 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Cheerleader N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Espresso Machine N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Karaoke Machine N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Star Emblen N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Angel/Devil Dice N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,940,000 N/A
Bee! N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,996,000 N/A
Bust Sculpture N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 7,379,700 N/A
Coin Tree N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 6,600,000 N/A
Collector’s Coin N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,840,000 N/A
Dice N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Electric Eel N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Fly Trap N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,304,000 N/A
Gold Playing Cards N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 8,280,000 N/A
Golden Showgirl N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Imperial Egg N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,990,000 N/A
Luckier 7 N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Mr. Goldbags N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 8,025,000 N/A
Purple Chip N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,881,883 N/A
Rainbow Shell N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 9,090,000 N/A
Sheepdog Statue N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 4,860,000 N/A
Snow Globe N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,096,000 N/A
Star Jar N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,560,000 N/A
Surf Board N/A 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,800,000 N/A
Ancient Key N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 35,640,000 N/A
Balm Tree N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Ceramic Frog N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 10,540,400 N/A
Chinese Porcelain N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 24,240,000 N/A
Crimson Phoenix N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 17,215,540 N/A
Dino Egg N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 24,000,000 N/A
Golden Bell N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Golden Chalace N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 58,000,000 N/A
Golden Club N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 13,250,000 N/A
Golden Spade N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 24,562,500 N/A
Golden Sub N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Grandfather Clock N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Green Star Jar N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 37,200,000 N/A
Happy Anniversary! N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Magic 8 Ball N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Magic Potion N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 26,600,000 N/A
Money Sack N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 12,100,000 N/A
Mr. Plum N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 31,200,000 N/A
Mystic Emerald N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 11,900,000 N/A
Napalm Tree N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 23,800,000 N/A
Perfect Llama N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 30,840,500 N/A
Stag Horn N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 9,180,000 N/A
Succulent N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 10,204,500 N/A
Tank! N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 13,440,000 N/A
Vampire Brooch N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 20,700,000 N/A
Vintage Diver N/A 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Azure Phoenix N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 312,047,000 N/A
Bonsai N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 178,498,000 N/A
Cute Robot N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 172,800,000 N/A
Eonglass N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 200,250,000 N/A
Golden Apple N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 65,999,600 N/A
Golden Coin Tree N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 54,600,000 N/A
Golden Harp N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Modern Painting N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 67,424,000 N/A
Private Island N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A N/A
Vegas Crown N/A 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 48,600,000 N/A

VIP Charms

Charm Image Cost Clover Coin Total Per 1 Gem + Bonus
Crystal Palace 2,000 Gems 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 7,996,000 3,998 + N/A coins
Diamond Air 1,500 Gems 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 6,420,000 4,280 + N/A coins
Yacht Cruise 1,000 Gems 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 3,792,500 3,793 + 400,000 Party Coins
Diamond Heist 500 Gems 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 2,346,000 4,692 + 200,000 Party Coins
Helicopter 100 Gems 2 :four_leaf_clover::four_leaf_clover: 442,254 4,422 + 40,000 Party Coins

Treasure Box and City Charms Coin Breakdown

Charm Clover Coin Total
Decoder Ring 1 :four_leaf_clover: 3,000
Carmel Apple 1 :four_leaf_clover: 3,200
Stellar Sleep Mask 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,080,000
Star Fruit 3 :four_leaf_clover::four_leaf_clover::four_leaf_clover: 1,272,000
Surfeboard 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Luckier 7 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Fly Trap 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Collector’s Coin 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Coin Tree 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 5,620,000
Mr. Goldbags 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 7,875,500
Gold Playing Cards 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 8,720,000
Succulent 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 11,391,700
Balm Tree 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 17,400,000
Crimson Phoenix 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 22,000,000
Golden Spade 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 27,749,700
Golden Club 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Dino Egg 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 28,560,000
Green Star Jar 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 46,000,000
Golden Apple 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 73,300,000
Mystic Ruby 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 100,000,000
Luckiest 7 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: 125,000,000

Crown level charms

-Seems to have higer clovers for newer ones.

Charm Image Clover Coin Total
Dyson Sphere 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Golden Shroud 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
A.I. Cube 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Jade Army 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Airship 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
T-Rex Skeleton 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Diamond Cat 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Ancient Monolith 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Flying Car 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Medieval Helmet 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A

Special/Other Charms

Charm Clover Coin Total
Sprial Galaxy 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Cute Robot 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Bonsai 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Modern Painting 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Golden Coin Tree 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Golden Harp 6 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Eternal Flame 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
1st Place Trophy 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Golden Sub 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Golden Chalice 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Golden Bell 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Magic Crystal Heart 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Ancient Key 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Grandfather Clock 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Mr. Plum 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Magic Potion 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Fancy Wine 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Chinese Porcelain 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Perfect Lama 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Vampire Brooch 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Fruit Basket 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Tank 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Vintage Diver 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Ceramic Frog 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Space Station 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Money Sack 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Stag Horn 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Happy Anniversary! 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Mystic Emerald 5 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Sin City Sapphire 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Pilgrim Turkey 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Rainbow Shell 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Bust Sclupture 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Sheepdog Statue 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Purple Chip 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Jelly Fish 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Star Jar 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Bee! 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Snow Globe 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Angel/Devil Dice 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Coral 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
Electric Eel 4 :four_leaf_clover::four_leaf_clover::four_leaf_clover::four_leaf_clover: N/A
5 Likes

Analysis of Charm Cost vs Stored Coin Value


Here are two graphs illustrating the trendline: one up to 1250 gems and the other extended to 3000 gems. The trendline equation derived from the data is *y=4657.21x+59053.43, where y represents the stored coin value of charms, and x is the charm cost in gems. For simplicity and practicality, the equation can be rounded to y = 4700x.


Analysis of Charm Cost vs Stored Coin Value

  1. Understanding Charm Value Variability:
  • Charm stored values have a ±25% variability, meaning these graphs are not meant to pinpoint the exact value of individual charms but rather to showcase the overall relationship between gem cost and stored coin value.
  1. Linear Relationship Without Intercept:
  • Using the simplified equation y = 4700x, the stored coin value scales directly with the charm cost. This linear equation eliminates the intercept for simplicity, making it easier to estimate stored values:
    • A charm costing 1000 gems would have an estimated stored value of 4.7M coins.
    • A charm costing 2000 gems would have an estimated stored value of 9.4M coins.
    • A charm costing 3000 gems would have an estimated stored value of 14.1M coins.
  1. Zoomed and Extended Perspectives:
  • The first graph focuses on charms costing up to 1500 gems, highlighting the most frequently used charms.
  • The second graph extends the analysis up to 3000 gems, offering insight into higher-cost charms and their corresponding stored values.
  1. Practical Usage of the Trendline:
  • This simplified equation allows players to quickly estimate the stored value of a charm without needing to account for a complex intercept.
  • While individual charms may vary from the estimated values due to inherent variability, this trendline provides a useful reference point for understanding how stored values scale with gem cost.

These graphs provide a clear visualization of the proportional relationship between gem cost and stored coin values in CasinoWorld. While the rounded trendline equation simplifies the analysis, it captures the essential scaling behavior, making it a practical tool for players to understand charm values at a glance.


Here is the updated chart with:

  • The trend line represented in red (dashed).
  • A shaded area showing the ±25% variability in charm stored values.


Here are the three simplified equations based on y = 4700x:

  1. Mid Trendline (Base):
    y = 4700x
  2. Upper Trendline (+25% Variability):
    y = 5875x
  3. Lower Trendline (-25% Variability):
    y = 3525x

These equations represent the mid, upper, and lower bounds of stored coin values for charms with respect to their gem cost, accounting for a ±25% variability.

1 Like

City Rankings: Climbing the Leaderboard

    Climbing the leaderboard in CW is closely tied to effective collection strategies within your city. This guide explains the impact of item collections on your ranking and offers strategies to help you progress from Rookie to Legend.

    City Leaderboard Rankings

    Cities in CW are ranked based on the total coin value of items collected within the last few days. This system encourages continuous, active engagement. The ranks are structured into divisions, each containing 67 players, with each rank comprising multiple divisions such as Rookie Tier 1, Rookie Tier 2, Legend Tier 1, Legend Tier 2, and Master Tier 1, where Legend Tier 1 represents the highest division within its rank.

    • Rookie Tiers: The entry levels for new players, with multiple subdivisions to climb.
    • Pro Tiers: For players who consistently gather noticeable payouts, divided into sequential tiers for detailed ranking.
    • Ace Tiers: Those maintaining high collection rates of valuable items, also segmented into multiple tiers.
    • Master Tiers: Players achieving significant, consistent earnings, divided into tiers for competitive clarity.
    • Legend Tiers: The top tiers for the most effective collectors, with Legend Tier 1 being the pinnacle of this rank.

    How Collections Influence Rankings

    Your position on the leaderboard is determined by the cumulative coin value of specific items collected:

    1. Coins: These contribute their face value directly.
    2. Charms: Contribute their stored coin value at the time of collection.
    3. Passes and Gems: For example, 85 passes or 85 gems equate to 8.5 million coins, highlighting their significant impact.

    It’s important to note that rewards from treasure boxes do not count towards your city rank, allowing you to focus your efforts on items that directly impact your leaderboard status.

    The Role of City Size and Expansion

    Expanding your city is a critical strategy for increasing your ability to collect valuable items. However, increasing city size can require a significant investment in gems, which are high-value items themselves. Managing this balance effectively is key to optimizing your leaderboard position.

    Strategic Insights for Enhancing Your Rank

    • Consistent City Collection: Regular and consistent collection from your city is crucial, including all earnings from buildings and city assets.
    • Optimal Collection Timing: Collecting items like charms at their peak stored value maximizes their contribution to your leaderboard score.
    • Understand the System: Knowing which items count towards the leaderboard and their values aids in planning an effective collection strategy.

    Optional Participation

    If you prefer not to participate in the city rank competition, you can opt out by adjusting your settings. Go to settings under “Privacy & Settings” and uncheck “Include My city in global leadership boards.” Additionally, setting your city to private does not remove it from the leaderboard if you’re already competing; others can still see a snapshot of your city even if it is set to private.

    Learning from Top Players

    While direct observation of top players’ collection times isn’t possible, engaging with the community can provide valuable strategies:

    • Observe Building Choices: Although city layout is mainly aesthetic, noting which buildings top players invest in can offer insights into potentially high-return options.
    • Community Interaction: Discussing strategies and sharing experiences with other players can provide indirect insights into effective collection habits and decisions.

    Achieving a higher rank in CW requires understanding the mechanics of the leaderboard, especially how direct city collections impact your standing. By strategically collecting coins, charms, passes, and gems, and understanding their values, you can significantly improve your leaderboard position. For those who prefer not to engage in the competitive aspect, options are available to opt out and maintain privacy while still enjoying the game. Expanding your city thoughtfully and managing your gem investments are also crucial strategies for long-term success.

4 Likes

Thanks! I saved this post.

2 Likes

One edit required is there are no Willie Nelson buildings to purchase anymore which is unfortunate. I started playing after they stopped offering them but it seems they were a good value in their day

Willie Nelson building??? Tell us what you know.

Thank you for the insightful information, however, I think it may be time for an updated version becuase my building menu on my city does not have an option to purchase a willy nelson building. Also every time I select a flaming box I get a charm not gems. Any suggestions? Also what what do you suggest instead of willie nelson now that the building is not available? what tier was that building by the way?

Well since “Night Guy” is not the original author maybe someone that happens to stumble along that may have some insightful info to offer, please speak up for those of us trying to better our city GEM PAYOUT EXPERIENCE TY

Awesome information you added to this thread Night Guy, I will be sure to utilize these tips and tricks into my game play. Very detailed and insightful. Handsdown the best thread I have had the pleasure reading on this platform as of yet. Good Read. TY

2 Likes

The original post is included in the second post for reference, though it’s outdated as noted there. The first post contains the updated, summarized version. I’ll update the second post to make it clearer that it’s outdated. This inclusion is meant to give credit to the original author.

1 Like

Plan to add more content to the top few posts as time allows. Haven’t had the chance to include most of my tips.
@BWCSTAR hang tight for a bit, keep checking the post as it’ll get continuously updated.

3 Likes

Updated 1st post, removing reference material to not cause confusion.

Try this @BWCSTAR :smiley:

Good Luck :slight_smile:

1 Like

@SteveSunset , please refrain from linking your posts here. I’ll like to keep the thread clean. Please tag him on your post or PM instead. Thank you.

@PB234 @Northwoods_Girl It was my bad to repost that old post, didn’t want to create any confusion so removed it. I have updated the thread appropriately.

NP, NG; NP at all. I have no problems.

1 Like

Notable additions to original post.

I thank you again for all the tips and tricks Night Guy, learnt something each time.

1 Like

Added FAQ on 3rd post.